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The Best of Select: Games Special 4
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THE BEST OF SELECT Games Special 4 (Select CD-ROM)(1996).iso
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3rsecret.txt
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1995-02-06
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~Heretic
Episode 1, complete help.
List compiled by Paul Falstad (pjf@cts.com), last updated Jan 5, 1995
Uploaded to the Cheet Sheets BBS.
~[1] SECRETS LIST
~================
This is a list of all the secrets in the shareware version of Heretic
(my registered version will be arriving in the mail any day now,
hopefully). For each official secret, I've included the sector
number (which is only useful for people with wad editors), the hex
coordinates (which is probably not useful, since I don't know of any
cheat keys to give you your coordinates), the decimal coordinates
(again, only useful for people with wad editors), and an explanation
of how to find the secret. There are also descriptions of how to
find other useful items in the game.
~E1M1: The Docks
1 6 < 21c0000,fc6d0000> ( 540, -915)
In the southeast corner of your starting room, behind the barrels,
is a secret door (hit the space bar on the light patch of wall)
containing a gargoyle and a silver shield.
2 144 <f88a0000,fcbc0000> (-1910, -836)
Behind the yellow door is a hallway which leads west to a corner
leading north. If you walk up to the southwest part of the corner,
a door will open revealing gauntlets.
3 15 <fd5c0000,fed30000> ( -676, -301)
4 24 < b00000, 4d40000> ( 176, 1236)
In the area behind the yellow door is a circular area with a switch
on a ledge to the north of it. Just to the north of the switch is
a secret door (under the low ceiling) leading to a crossbow (#3)
and a tome. Hitting the switch opens the door to the south of the
circular area, as well as a door south of the windowed area to your
north. The door leads to a teleporter which takes you to the lake
north of that area. There is a golem standing by the teleporter
exit, so be careful. Out on the lake you will find some goodies
and some warriors guarding a bag of holding. The teleporter to the
east (#4) gets you out of the lake.
~E1M2: The Dungeons
1 83 < 2580000,fb550000> ( 600, -1195)
South of the central area is a door which has three other doors
behind it. Just to the right of the last door is a secret door
which leads to a tome; also, it provides a convenient way to kill
the warriors who would otherwise be throwing stuff at you from
behind a one-way wall.
2 96 < 5a00000, 600000> ( 1440, 96)
In the southeast is a room with seven pillars in it. To the west
of the pillars is an area with a switch that opens a door (#2) east
of the yellow key, which leads to a staircase with lots of monsters
on it. When you reach the bottom of the staircase, a dragon claw
is revealed to the southwest. Be careful of the ceiling when
getting it, though.
3 32 <fe9a0000,fbe00000> ( -358, -1056)
On the west side of the courtyard behind the yellow door is a dark
patch of wall. This is a secret door which leads to a shadowsphere
and health, and some gargoyles.
4 47 <fe100000,fe490000> ( -496, -439)
5 38 <ff1a0000,fde70000> ( -230, -537)
South of the slime pit is a small room with some warriors in it.
Behind the warriors is a secret door which leads to some time bombs
and a map (#4). As you return from getting the map, you will be
attacked by some golems who were hiding behind a newly opened door.
East of this door is another secret door which leads to the
gauntlets (#5).
6 190 < 1600000, 50c0000> ( 352, 1292)
In the northwest area of the map is a long stairway that leads east
and curves around to the southwest. At the point where it starts
to curve around is a dark area; southwest of this area is a secret
door which leads to some wings (#6). At the top of the staircase
is a door to a room with some orbs; as you enter the room, doors
will open on either side revealing some monsters. In the middle of
the south wall is a secret door leading to a staircase with a bunch
of goodies just out of reach. Near the bottom of the staircase is
a trigger line which lowers a lift. If you get on the lift and
wait for it to go back up, it will take you to the ledge with the
goodies on it. The trigger line which lowers the lift also lowers
the high platform behind the yellow door; this platform contains a
purple vial and a quiver of arrows. You can also use the wings to
get these goodies.
7 161 < 5310000, 75a0000> ( 1329, 1882)
As you get the blue key, a lot of monsters are revealed, including
some warriors to your east. There is a bag of holding in the area
where the warriors were hiding. Northwest of the bag of holding is
a secret door which leads to a long hallway (#7) with some ammo and
health, and a lot of gargoyles. The hallway leads to the northwest
area.
~E1M3: The Gatehouse
1 9 <fabf0000,f4ca0000> (-1345, -2870)
Getting the yellow key causes a switch to be revealed on the way
back. It lowers the platform that silver shield is on, south of the
starting area. Hit the switch behind it, then go north towards the
starting point. As you go through the wall which separates the
north and south sides of the courtyard, you will see a teleporter
on your right, which takes you to a ledge to the south. Get the
tome and jump off the ledge, and go back north. This time, you
will see a teleporter on your left with takes you to the ledge to
the north (#1), which contains lots of goodies. When you've gotten
them all, jump off the ledge onto the pool in the southwest part of
the courtyard; the pool contains a dragon claw.
2 106 <fc600000, 2680000> ( -928, 616)
After going through the yellow door, take the south steps first;
near the top of the steps is a trigger line which opens a door in
the room through the window to your east. Go back down the steps,
and take the north set of steps this time. This will eventually
lead you to the room which has the door you just opened; the room
beyond the door contains the gauntlets, arrows, and a switch. Hit
the switch and go back to the yellow door. There will be a small
staircase southwest of the door with a tome at the top. Get the
tome and jump into the lake. At the south end of this (very windy)
lake is a shore with lots of ammo (#2); this ammo will come in very
handy, as it turns out.
~E1M4: The Guard Tower
1 42 <f2b60000, 1bc0000> (-3402, 444)
In the southeast corner of the map is a ledge south of a lake. The
south wall of this ledge contains a secret door which leads to a
teleporter; this takes you to an area in the west part of the map
where you can find a map, an egg, and some ammo.
Just east of your starting point is a secret door with a tome
behind it.
In the south area of the map (west of the double spiral staircase)
is a ledge leading south to a small building with some warriors and
a shadowsphere in it (This is at the top of the stairs which lead
west from the yellow door). To open the building's door, jump off
the ledge and go east, then north through the corridor into the
center of the spiral staircase. This will open the door to the
building; also, the green key is in this area.
~E1M5: The Citadel
1 287 <fd400000,fab00000> ( -704, -1360)
The building in the southwest (the one just north of your starting
point) has two sets of steps leading east up to the second floor.
Take the north set of stairs. On the right, just before the door
at the top of the stairs, is a secret door to a room with a quiver
(#1). Now go through the other door and run down the steps,
jumping across to the ledge on the south side of the building.
This side contains the yellow key, a silver shield, and gauntlets.
The yellow key will allow you to get into the southeast building,
which contains a green key and a switch that will raise the stairs
leading to the green doors.
2 73 <fe600000,fe440000> ( -416, -444)
Inside the northeast building is a set of steps which lead down to
a teleporter. This takes